Hints
- Ammo and Inventory Items are spawned by platforms called Random Item Generators.
- The Automap reveals everything detectable by its sensors. It can be useful to find, for example, enemies, Bonus Items, ammo, health, shield, and so on.
- Enemies and Bonus Items may spawn in the map periodically, at random positions, generally not so far from the players.
- The enemy amount of the spawns above is scaled by the difficulty level and by the number of players in-game.
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The Bonus Item gives to the player 100 Health, 100 Shield Armor, and 2500 points. Also, the player can leave the
map sooner if:
- the score limit is reached (varies per map). The calculation is done at the map start. The simplified scorelimit calculation formula is as follows:
- all (sub)bosses are dead or not present in the map
scorelimit = (Sum of Enemies HP except Prisoners) / (Player Amount)
- There's a secret weapon in the mod.
- Mooman is the recommended char for rookies.
- To damage ghosts, use any splash damage or upgraded weapons.